Algorithmο
β : Available | π : Soon !
2Dο
Algorithm |
Processing |
Expression |
Output |
---|---|---|---|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
triangulate_2dz |
π |
π |
Geometry |
tessellate |
π |
π |
Geometry |
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
straight_skeleton_distance_in_m |
π |
π |
Geometry |
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
β |
β |
Geometry |
|
y_monotone_partition_2 |
π |
π |
Geometry |
approx_convex_partition_2 |
π |
π |
Geometry |
greene_approx_convex_partition_2 |
π |
π |
Geometry |
optimal_convex_partition_2 |
π |
π |
Geometry |
point_visibility |
π |
π |
Geometry |
segment_visibility |
π |
π |
Geometry |
intersects |
π |
π |
Bool |
covers |
π |
π |
Bool |
orientation |
π |
π |
int |
3Dο
Algorithm |
Processing |
Expression |
Type de RΓ©sultat |
---|---|---|---|
convexhull_3d |
π |
π |
Geometry |
difference_3d |
π |
π |
Geometry |
β |
β |
Geometry |
|
extrude |
β |
β |
Geometry |
union_3d |
π |
π |
Geometry |
β |
β |
Geometry |
|
extrude_straight_skeleton |
π |
π |
Geometry |
extrude_polygon_straight_skeleton |
π |
π |
Geometry |
area_3d |
π |
π |
Float |
intersects_3d |
π |
π |
Bool |
covers_3d |
π |
π |
Bool |